The NES version allowed you to beat bosses and control them as characters later on, which I thought was awesome. By this point, Capcom had released the FAR superior “Final Fight” series, which took a giant diarrhetic crap all over “Double Dragon” as a series, and these ancient-looking graphics totally didn’t hold up. Sadly, this game apparently sucked ass, and didn’t get a wide distribution. actually put more coins into the game) new weapons, techniques, and even characters- holy crap, did World of Warcraft steal their money-grabbing ideas from Double Dragon III? The third DD game is basically a “Treasure Hunt” Worldwide Macguffin Search concept, and allows for three players- a third can play “Sonny”, a yellow palette-swap of the Lee Brothers. It’s a testament to the human spirit’s ability to overcome ANY horror. Seriously, watch people playing Battletoads on YouTube some time. Battletoads games are WAY too hard for me to have ever gotten far, so it’s possible I blocked it out of my mind due to the intense shame. This game actually gets a lot of respect (even more than any other game in the series, as far as I can tell), and was well-reviewed for it’s time. Battletoads/Double Dragon- The Ultimate TeamĪn insane merger of two games from two different companies, they basically stuck Billy & Jimmy Lee into the Battletoads world. At least the NES version allowed co-op play this time around, and they even brought Marian back out of the fridge at the end! Both the Mega Drive (Sega Genesis) & PC Engine (no idea) released versions, with the former one sucking hard because of poor coding (thank you Wikipedia). I was mostly renting Ninja Turtles stuff from the local place at this point. Once again, there’s four levels and Willy is the Final Boss. Now you’re the Lee Brothers out for REVENGE, and it’s a retread of the first game for the most part, using the same engine and everything, though there’s new artwork throughout. This game actually features poor Marian getting stuffed into the refrigerator in THE OPENING SEQUENCE, which is CRAZY. It is for this reason that there have been approximately one billion remakes over the years, hitting even the current Generation of consoles (and iPhones and junk) with their downloadable stuff. None of them ever attained the notoriety of the original, however most people still remember the first, with all it’s Abobo Goodness. This game was a HUGE hit with my friends and I, and was a big hit overall, judging by the sheer amount of sequels to come out of it. Although, my fellow Ghost of the Stratosphere coworker, Andy Larson, does seem to swear by that version…eh I didn’t know him when I was a kid so that doesn’t count… The Sega Master System version allowed a massive THREE enemies on-screen at a time (ah, the old days), and looked prettier, but I knew exactly one kid with a Master System, and even he didn’t play it. There was also a one-on-one fighting version (yes, a Fighting Game for the NES), where you could fight a mirror image of your own guy. Also, only three characters could be on-screen at once, and both enemies had to be the same guy. The Arcade Version was SIGNIFICANTLY nicer-looking than the Nintendo version that I was familiar with as a kid (I had NO IDEA what the boss/Giant Mook Abobo was supposed to actually look like as a result, and got a shock looking at YouTube clips), and featured co-op combat, while the NES version uses Jimmy Lee as the main antagonist. All things defining of the great years of Nintendo in the mid-80s :). The game was semi-broken (weapons were AMAZINGLY powerful and threw off the whole balance of combat), very hard, very long (one stage just goes on FOREVER), and had very cheap enemies who liked to double and triple-team you. There are four levels: The City Slum, a Factory, The Woods, and Machine Gun Willy’s Hide-Out, and at the end, you and a buddy can then fight it out to see who gets the girl (which is AWESOME). You played either Billy or Jimmy Lee (just Billy on the NES), strolling through Black Warriors territory to beat up a bunch of punks to save the girl. One of the very first of the “Beat ‘Em Up” genre, it has the standard plotline of “They kidnapped my girlfriend, so let’s you and me go and beat down their asses, one by one”. Double Dragon was a pretty sweet game back in the day.Įveryone I knew played the 1988 Nintendo version.
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